GMOTA v1.5.2 update


Hello again, I hope everyone has had a good holiday season. I've put together another update here with some more tweaks and adjustments, nothing too crazy yet, but expect some more big changes in the future.


1.5.2 changelog:

==BLAZ==

+Fixed an oversight where you could use the fatal draw at 5 energy instead of 50

+Punch combo is now faster

+Punch combo is now done automatically after a single click

+Punch combo's uppercut now has a blast effect, knocking enemies and projectiles away

+Landing a blow with a thrown sword rewards a lot of MP, enough for one power attack. This effect is even stronger with the throw upgrade

+Whiffing with the powered sword no longer drains MP

+Stun Overload explosion no longer deals self damage

+Stun Overload explosion now stuns nearby enemies

+Fire bottle flames deal slightly more damage and have a little more range

+Increased stun radius of the Boomerang

+The power sword can now be thrown

+Altered how Fatal Draw behaves to do a massive AOE effect on hit (Partial adjustment here because the old method didn't work on Zandronum online)

+Added lifesteal to Fatal Draw

+Added whiff forgiveness to Fatal Draw


=Removed the slight forward thrust from the second and third hits of Blaz's unarmed combo

=Renimated the uppercut in TEXTURES and gave it a little more oomph

=Dimmed the embers of the fire bottle

=Recursion Axe is now a Power Axe, which has explosive properties when first thrown, quickly losing it after being thrown

=The sword now rebounds slightly towards the player after the throw ends


-Nerfed damage and radius of Stun Overload explosion

-Removed the sword wave that the power sword can fire under the effects of the berserk ring (For now)


==DOOMSLAYER==

+Reduced the amount of damage you need to deal to charge daggers by half


==GENERAL==

+modified how the subweapon locker button is implemented so hopefully that input doesn't bleed into other mods


==MONSTERS==

+Thieves now attack faster

+Removed a nonexistant script call on the Gild Master in his pain state

+Added the grayscale and shrink effect to Skuttles when slain by Doomslayer melee attacks (whoops)


-Thieves can no longer throw knives

Files

GMOTA_V.1.5.2.pk3 39 MB
Jan 15, 2023

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Comments

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Nice! I can throw more than one dagger per level!