Combined_Arms Gaiden v2.0 update!
CHANGELOG
==TELOS==
!!Telos the Space Hunter joins the fight with Arti! His weapons fire slower, but his brutal efficiency will overwhelm his prey.
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==ARTI==
!The Dragon Sword has been replaced with the Aspect Summon, build up power by damaging foes and toss out a mini Arti to fight alongside you!
!The Bionic Rifle has been swapped out for the Gibson Super Machinegun, featuring a high speed hyperburst and a grenade toss altfire!
!The Solar Pistol and jetpack has been revamped into twin Solar Pistols with new mechanics!
+Increased the radius damge of the Wrecking Crew's standard attack
+Holy water bottles now leave damaging glass shrapnel
+Red holy water bottles explode for a little more damage than before
+Sophia Blaster homing missiles deal more impact damage, and is no longer random
=Fixed the damage randomization on the Solar Pistol, it was doing WAY too damage beforehand, whoops.
=Fixed Arti flying indefinitely if he lands on an actor when knocked back during his death state
=Reduced the screenshake of the ammo-less Sophia Blaster projectiles
=Reduced the screenshake of Sophia Blaster in general
=Ammo-less Sophia Blaster shots now deal a fixed 40 damage, no high damage rolls but no low rolls either
=Added +NOGRAVITY to the death state of ammo-less Sophia Blaster shots so they don't fall when hitting walls.
=Updated a few hands on the Spread Gun and Sophia Blaster
=Updated all weapons to never auto aim
=The Rizer Spread Gun's backup attack is no longer a burst machine gun, but instead a short range spread attack
=The Wrecking Crew's ammo-less attack is now a powerful hammer throw, the tradeoff being you give up the hammer for a set time or until you get 40 cells
=added brightmaps for several weapons, including the new Aspect Summon, the new Gibson Machinegun, the Sophia Blaster, the Solar Blasters and the glyph used by the Hunter's Knives
-Reduced the number of standard pellets fired from the Rizer Spread Gun when spam-fired
-Rizer Spread Gun now only clusters up three pellets when spam-fired
-The Sophia Blaster overheats when fired too much
-Sophia Blaster Hyper Shells now deal some self damage
-Sophia Blaster homing missiles no longer have splash damage
-Reduced number of Holy Flames spawned from Holy Water
-Holy Flames dissipate faster
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==GENERAL==
!Added a customizer menu for finetuning certain gameplay elements, including a pistol start option and starting with a chainsaw tier weapon!
=Adjusted some of the fonts on the HUD for style consistency
=Slightly tweaked the color of the ammo bars to hopefully make them more readable
Files
Get Combined_Arms Gaiden
Combined_Arms Gaiden
NES weaponry for Doom
Status | Released |
Category | Game mod |
Author | Combine_Kegan |
Genre | Action |
Tags | Arcade, Co-op, First-Person |
More posts
- Combined_Arms Gaiden v2.1 minor updateMay 27, 2023
- Combined_Arms Gaiden v1.1 patchJul 24, 2020
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